More on Sodachrome

A few people have been asking about how Sodachrome actually works, and how a user would assemble the pieces to work properly. It’s actually a lot simpler than it might seem: no crazy OpenType features, no complex setting. It’s just two simple fonts that can be set independently, or — ideally — set on top of one another, either by overprinting separate color plates, or by using transparency modes to blend the layers if you’re going all-digital.

First, let’s have a quick peek at the first font — Sodachrome Left:

Sodachrome Left

And now, Sodachrome Right:

Sodachrome Right

You can see that the shapes on their own are pretty odd looking. Getting them to work together was a bit of a trick, so we found it easiest to draw both outlines for each glyph at the same time, using just one Fontlab file:

Sodachrome VFB

After the two outlines were drawn for each glyph, we separated them into two files and then exported a font from each. After that, it’s just up to users to manipulate those two fonts as they see fit.

Sodachrome samples

7 thoughts on “More on Sodachrome”

  1. (I should add that, seeing the two “sides” individually, I kind of like them on their own.)

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